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Damien Pegoraro – Senior Gameplay Programmer

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Aerocampus – Trivial Pursuit

 Posted in Serious Games

A Unity 3D serious game project.

The engine is designed to be reusable and the game’s been reskinned a few times.

Designed to run smoothly on iPad 1, the whole game uses a single 1024 texture.

Tagged c#, engine, serious, unity

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